Dov Jacobson, Creative Director, GamesThatWorkRoom TBD
You don't need skill, you just need an idea. You'll make that idea into a learning game with the friendly open-source authoring tool TWINE. We will review design principles for game-based-learning and the adventure-game genre. We'll go over basic TWINE syntax and dissect a sample game.
Then you make your game. We'll use advanced screen-sharing so when you get stumped, you get immediate help. At the end, we'll share our games and our critiques.
At the end, if there is time, we take a quick glimpse at advanced styling and media content.