PANEL: Using Digital Games in Higher Education

PANEL: Using Digital Games in Higher Education

Dan Norton, Chief Creative Officer, Filament Games, Marwan Alamat, Head of Innovation Lab, West Coast University, Cheryl Bodnar, Associate Professor, Experiential Engineering Education Dept., Rowan University, Sarah M. Cavanaugh, Assistant Professor of Cardiology and Respiratory Medicine, Ross University School of Veterinary MedicineRoom TBD

Moderator:
Dan Norton
Chief Creative Officer
Filament Games
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Panelists:
Marwan Alamat
Head of Innovation Lab
West Coast University
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Cheryl Bodnar
Associate Professor
Experiential Engineering Education Dept., Rowan University
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Sarah M. Cavanaugh
Assistant Professor of Cardiology and Respiratory Medicine
Ross University School of Veterinary Medicine
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By now, it’s no secret that game-based learning is effective... but how exactly are today’s leading colleges and universities harnessing the power of games as a learning medium?

In this session, Marwan Alamat (Director of Online Innovation, West Coast University), Cheryl Bodnar (Associate Professor of Experiential Engineering Education (ExEEd), Rowan University), and Sarah M. Cavanaugh (Assistant Professor & Small Animal Medical Skills Program Coordinator, Ross University) join moderator Dan Norton (Chief Creative Officer, Filament Games) for an actionable, evidence-backed look at how their institutions are leveraging the unique affordances of digital games as instructional tools.

From helping nursing students study key medical terminology concepts on their mobile devices, to using games to teach key chemical safety and risk management skills to engineering students, and even equipping veterinary students with the tools needed to digitally simulate cardiac auscultation for canine and equine patients, join us for a closer look at how universities across the globe are using digital games to explore the relationship between learning and play, building experiences that successfully communicate vital learning outcomes.

Session attendees will:

  • Understand the relationship between learning and play, with a specific focus on game-based learning applications for higher education instruction
  • Explore how other universities and colleges can harness game-based learning in order to successfully teach and support students
  • Discover how experts from West Coast University, Rowan University, and Ross University are leveraging the power of digital games as a learning medium
Mon 12:00 am - 12:00 am
HIGHER EDUCATION, PANEL