Catherine Croft, Co-Founder/CEO, Catlilli Games, Kathleen Mercury, Cheryl BodnarRoom TBD
Moderator:
Catherine Croft
Co-Founder/CEO
Catlilli GamesClick for Speaker Bio
Panelists:
Kathleen Mercury
Teacher
Facilitator using RPG and BoardgamesClick for Speaker Bio
Nigel Scarfe
Founder
Imagination GamingClick for Speaker Bio
Popular modern board games can be great tools for learning, but how can we best implement them in the classroom?
Schools provide unique challenges for practically incorporating games in an effective manner. In this panel, teachers will present tips and tricks for best incorporating board games into K-12 classrooms. Our range of panelists will recount experiences from a variety of educational settings, including general classes in public high school, gifted classes in public middle school, and school enrichment programs for K-12.
Come join us to discuss experiences with using games as educational tools in the classroom, including successes, challenges, and preliminary research.
We will provide handouts with lists of games that are most appropriate to use in classroom settings, arranged by subject area. These will include general critical thinking skills as well as content knowledge. We will also give tips for playing some of these games virtually, as many schools are currently facing challenges using board games due to COVID-19 restrictions.