Ryan Schaaf, Associate Professor of Educational Technology, Notre Dame of Maryland UniversityTrack 3 HIGHER ED
Ludology has a lot to teach mainstream academia! More importantly, it offers incredible potential for the learners of the digital generations.
This interactive presentation chronicles the launch of an innovative, interdisciplinary semester honors course for undergraduates called Gaming and Society.
Attendees will witness this course's genesis as it challenges the students to perform a deep dive into gaming's intersections with big business, art, psychology, gender, race, education and health. They will see first-hand how the course's learners cultivate critical next-generation skills such as problem-solving, creativity, communication, collaboration and critical thinking using alternative and authentic assessment types all educators should consider using in their real-world or virtual classrooms.
Finally, attendees will see how the students are able to create their own serious game studios and then develop and deliver a professional game proposal including a design, technical writing and a pitch for support for final development to a real-world company of their choosing.
The speaker will share the syllabus of the course and entertain questions during his presentation.