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Conference Coverage (below)
Sue Bohle at GIANT Health 2020 VR & Immersive Technologies for Clinical Assessment and Training
Short Term Engagement Talk at Serious Play Conference 2019
Sue Bohle – A Spotlight on the Serious Play Conferences 2019 – The Gamification Quest
Serious Play for Healthcare – getsocialhealth.com
Games get serious in education and corporate training (interview)
GamesIndustry.biz – Metaari: US surpasses China as top-buying country for game-based learning
Game Industry News – Jesse Schell
Venture Beat – Sue Bohle
Learning Solutions Mag – Sue Bohle
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Program/Sched
2021 Program
Conference Scheduler 2021
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Awards
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2021 Digital, Tabletop, Student Game Award Entry Form
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2019 Award Winners
2018 Award Winners
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Research
2021-2026 AI-BASED LEARNING MARKET – METAARI
2020-2025 US GAME-BASED LEARNING MARKET – METAARI REPORT
2020-2025 GLOBAL GAME-BASED LEARNING MARKET METAARI REPORT
Metaari’s 2020 AR, VR, Sim-Based Learning Market Report
The Rise of eSports
ARTICLES, RESEARCH, STATS ON VALUE OF GBL
Guest Speaker from iLRN
February 14, 2021
Guest Speaker from iLRN
Track 7 FUNDING/RESOURCES FOR DEVS
TBA
Fri 12:00 am - 12:00 am
FUNDING AND CONTRACT OPPS FOR DEVELOPERS