Peter Leveille, Principle Software Systems Engineer, MITRETrack 1 CORP/NP/MIL/GOVT
Suicide and homelessness are two of the biggest issues facing our Veterans today. These and many other issues often stem from the dissolution of couples’ relationships. Access to professional relationship advice is mainly limited to urban areas, and many couples fall back on videos, websites, or even entertainment media. These alternative forms of information are often not based on science and can cause greater harm than good.
This talk will discuss the development of a serious game to help educate Veterans about relationship conversation skills in an immersive and interactive way. The game is based on behavioral science research and utilizes non-linear branching dialogue. We will demonstrate how the game works and share lessons learned on using non-linear branching dialogue to achieve learning objectives in an educational game.
Attendees will learn how non-linear dialogues can be used in games for education while ensuring all learning objectives are covered.