Accessible and Universal Design for Games

Accessible and Universal Design for Games

Bill Fischer, Professor of Digital Art and Design, Kendall College of Art and Design of Ferris State UniversityRoom TBD

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You don't need skill, you just need an idea. You'll make that idea into a learning game with the friendly open-source authoring tool TWINE. We will review design principles for game-based-learning and the adventure-game genre. We'll go over basic TWINE syntax and dissect a sample game.

Then you make your game. We'll use advanced screen-sharing so when you get stumped, you get immediate help. At the end, we'll share our games and our critiques.

At the end, if there is time, we take a quick glimpse at advanced styling and media content.

Mon 12:00 am - 12:00 am
GAME / INSTRUCTIONAL DESIGN