James has over 12 years of experience developing video games. He has extensive knowledge in the production and live management of games working on titles from Mythic Entertainment, Bioware, EA, and EA Mobile. James worked in a number of roles including customer service, design, content lead, and producer. The majority of his tenure in the industry was in the producer role with production experience on Live and in-development titles. His portfolio of work includes such PC titles as Dark Age of Camelot, Ultima Online, Imperator Online, Warhammer Online: Age of Chaos, Warhammer Online: Wrath of Heroes as well as the mobile titles Ultima Forever and Dungeon Keeper. As well, James worked on a number of prototype projects and co-development titles for the studio and helped to lead the transition to mobile for the studio. He’s earned his Master and Bachelor degrees in Business Administration as well as a creative writing minor.