Serious Play Conference

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    • Conference Coverage (below)
      • Sue Bohle at GIANT Health 2020 VR & Immersive Technologies for Clinical Assessment and Training
      • Short Term Engagement Talk at Serious Play Conference 2019
      • Sue Bohle – A Spotlight on the Serious Play Conferences 2019 – The Gamification Quest
      • Serious Play for Healthcare – getsocialhealth.com
      • Games get serious in education and corporate training (interview)
      • GamesIndustry.biz – Metaari: US surpasses China as top-buying country for game-based learning
      • Game Industry News – Jesse Schell
      • Venture Beat – Sue Bohle
      • Learning Solutions Mag – Sue Bohle
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    • 2021 Program
    • Conference Scheduler 2021
    • 2021 Pre-conference Workshops
    • 2021 Post-conference Workshops & Teacher Play
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  • Exhibit/Sponsor

    • 2021 Exhibitor Opportunities
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    • Who Exhibits, Sponsors
  • Speakers
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  • Awards
    • About Award Program
    • 2021 Digital, Tabletop, Student Game Award Entry Form
    • 2021 Judge Application Form
    • 2020 Award Winners
    • 2019 Award Winners
    • 2018 Award Winners
    • 2017 Award Winners
  • Research
    • 2021-2026 AI-BASED LEARNING MARKET – METAARI
    • 2020-2025 US GAME-BASED LEARNING MARKET – METAARI REPORT
    • 2020-2025 GLOBAL GAME-BASED LEARNING MARKET METAARI REPORT
    • Metaari’s 2020 AR, VR, Sim-Based Learning Market Report
    • The Rise of eSports
    • ARTICLES, RESEARCH, STATS ON VALUE OF GBL

Session: Workshop: Session 4 Wed

DOD Training on E2 Platform

TBA

February 14, 2021

ARMY COVID Training Card Game and App

Click for Speaker Bio TBA

February 14, 2021

Federal Grant Programs for Mental Health Games

Click for Speaker Bio Mental health is the biggest single predictor of life-satisfaction. Poor…

January 27, 2021

Guidelines for Making SEL Board Games & Guidelines for Using Board Games for SEL

Click for Speaker Bio This session will look at the use of modern boardgames…

January 21, 2021

WORKSHOP: Making Well-Designed, Meaningful, Intrinsic Reward Structures

Click for Speaker Bio Intrinsic rewards are rewards that have the form “do this,…

January 7, 2021

5 Steps for a Gamified Learning Experience

Click for Speaker Bio This workshop is an introduction for the habilities that an…

January 6, 2021

Immersive Clinical Experience Production

Click for Speaker Bio In this workshop, attendees experience and discuss how the Immersive…

January 6, 2021
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