Press Releases

for Media

September 22, 2020
Orlando Military Contractor Offers Support to Local Small Businesses
Interested in Learning How to Work with, Get Contracts with the DOD

August 18, 2020
Award Judging in the Era of COVID-19: Virtual Teams
Pick Winners in Serious Game Tabletop Competition

August 4, 2020
Two games and created for use in military or government training programs
Have been awarded for their excellence in the 2020 International Serious Play Awards Program

July 15, 2020
3 Games Created for Use in a Higher Education Curriculum
Win Awards in Serious Play Competition

July 13, 2020
K-12 Games Win Awards in Annual Serious Play Competition

July 9, 2020
Three Healthcare Digital Learning Game Winners Announced  in Serious Play’s 2020 Award Competition

July 8, 2020
11 Games Created for Use in Corporate or Non-Profit Training Programs
Win Awards in Serious Play Competition

July 7, 2020
12 Games Focused on STEM Learning for K-12 and Preschool Children  Win Awards in Annual Serious Play Competition

July 1, 2020
Deadline for Tabletop Entries in Serious Game Award Program Extended to July 15

July 1, 2020
Surge in Corporate Purchases Driving 2020 U.S. Game-Based Learning Market;
New Report Forecasts Annual CAGR of Almost 30%; U.S. Sales of $7.5 Billion by 2025

June 3, 2020
Learn How to Get Contracts with the DOD; June Online Conference Spells it Out

May 18, 2020
Free Webinar Covers 5 Year Forecast for Buying Trends, Revenue,
Catalysts Driving the Global Game-Based Learning Market

April 30, 2020
New Metaari Forecast for Worldwide 2020-2025 Game-Based Learning Market Shows
North America Sales Will Soon Outstrip Asia Pacific as Game Revenues in China Slow

April 15, 2020
Deadline for Tabletop Entries in Serious Game Award Program Extended to July 15

April 14, 2020
Serious Play Conf to Move Online; Event Offers 100+ Practical Sessions On Use of Serious Games in Military, Govt, Healthcare, Business, Higher Ed, K12

April 7, 2020
Free 3D Virtual Software from Virtual Heroes Provides 1st Responders,
Health Care Workers with Sedation and Airway Management Training

April 7, 2020
Free First-Person Adventure Game Allows Students to Learn Biotechnology Processes
As They Hunt for the Identity of a Virus during a Pandemic

Feb 14, 2020
Deadline Feb. 15 for Digital Serious Game Entries|
In International Serious Play Awards Competition

Feb 12, 2020
AR, VR, Simulation-based Learning Products Causing Profound Changes to Training Market;
Metaari Predicts These Technologies Will Drive Spending of $15.6 Billion by 2025

January 14, 2020
$18.66 Billion in Investment Flowed to Game-Based Learning Companies in 2019

October 21, 2019
Metaari’s New Global Game-based Learning Report 
Available at Serious Play

October 8, 2019
10 Year Old Girl Wins Gold Medal from Serious Play
For Escape Game Made Out of a Backpack

August 20, 2019
7 K12 Education Games Win Awards in the Serious Play Board Game Competition

August 13, 2019
Eleven Board Games Designed for Use in Education or Training
Recognized for Excellence in Serious Play’s Award Competition

July 9, 2019
Students in Eight College Game Programs
Win Awards for Serious Games

July 1, 2019
Nine Virtual Reality Games Win Awards
In International Serious Play Competition

June 27, 2019
Seven Games Developed for Use in Higher Education
Win Awards in Serious Play Competition

June 20, 2019
25 Education Games for Use in K12 Win Awards
In International Serious Play Competition

June 18, 2019
Six Games for Good Titles Win Awards
In Serious Play Competition

June 18, 2019
Three Games Designed for Social Emotional Learning (SEL) Win Awards
In International Serious Play Award Competition

June 13, 2019
2 Games Developed for Use in Pre-K
Win Awards in Serious Play Competition

June 13, 2019
Seven Games Developed for Use in Healthcare Win Awards
In International Serious Play Competition

June 13, 2019
2 Games Developed for Use in Museums
Win Awards in Serious Play Competition

June 13, 2019
3 Games Developed for Use in Government or Military
Win Awards in Serious Play Competition

June 25, 2018 
7 Student Games, from 4 Universities, Win Awards in Serious Play Competition;
Carnegie Mellon’s Entertainment Technology Center Is Big Winner, with 4 Medals

May 22, 2018 
Corporate, Healthcare, Government, Museum Games for Use 
In Training Win Awards in Annual Serious Play Competition

May 21, 2018 
15 Games Developed for Use in Education Win Awards in Serious Play Competition

April 30, 2018
14 Board Games Win Honors in Serious Games Competition