A Certification Course for Talent Development Officers, Training Leads, Faculty with Leadership Responsibility and Adult Education Professionals
9 a.m. – 4:30 p.m. – Monday
Instructors: Monica Cornetti, CEO, Sententia Gamification Consortium Jonathan Peters PhD, CMO, Sententia Gamification Consortium
Who Should Attend:
Like no other conference or workshop you’ve attended, this program is not for every-one. We’re looking for L&D and HR professionals, Adult Educators and Training Leads who are interested in leveling up their talent development, compliance or secondary education courses with gamification. If you are a learning professional who believes that your learners deserve better, then this workshop is for you.
Experience gamification in real-time as you learn in a fully gamified educational envi-ronment. The Sententia Gamification Certification is a complete immersion experience – come prepared to play full out. You’ll leave feeling creatively inspired and challenged to technically master the time proven process for adapting a gamification strategy for your programs.
Upon completion you will be able to effectively create a detailed learning proposal for any course using the 5-step Sententia Gamification of Learning framework. Plus, this is the ONLY Gamification Certification that earns you recertification* credits with SHRM and ATD.
NO CODING SKILLS REQUIRED!
Tools You Will Receive to Keep: Below is a list of the tools and resources that each participant will receive to aid in per-formance support during the course, and in learning transfer after the course has been completed
Game the System™ Treasure (Learning) Map
Game the System™ Strategy Playing Cards
Totally Awesome Training Activity Guide – Put Gamification to Work for You eBook
Gamification Apprentice Playbook
Wellness Program Case Study
Rules of the Game
SMART Goal Setting Playsheet
Story Board Starter Playsheet
Game Mechanics Starter List
Gamification Surveyor Badge with Meta
Make a Game Workshop
9 a.m. – 4 p.m. – Monday
Beginner Skill Level
Instructor: Chris (Wombat) Crowell Game Design Faculty Member at Sheridan College, Woodbridge, Ontario, Canada
In this 6 hour workshop, Chris will take self-formed teams of educators and company training personnel through his proven process of making a game from a curriculum concept of their choice.
As the teams collaboratively create a new game prototype, lively discussion during each development stage will inform their decisions about resources, game design and player experience, providing an understanding of the key elements in a serious game framework.
During the process, attendees learn how to figure out WHAT to build by discussing together the process and game theory. By the end of the day, they will have experiential learning about creating an experiential learning experience; it’s like some kind of “Experience-ception”!
Attendees also come away with an ‘ugly paper prototype’ that they can take back to their classrooms or companies or software support team for further development.
Ugly playable game prototype that can be taken back to classroom for further development.
Understanding of, and experience with, a proven process of developing a concept into a game.
Confidence to personally develop, or lead students in developing, educational games that are engaging and effective.
Knowledge that games are not only fun to play; they are fun to create!
No coding required, tech knowledge is not a blocker. Your game prototypes will be in the form of rules, graphics, and art that your team creates in a collaborative space on Google Drive.
Class size Limited. Register Early
Create Serious Games without Coding: Using Visual Scripting
An All Day Learning for Educators and Entrepreneurs
9 a.m. – 4 p.m. – Monday 9 a.m. – 4 p.m. – Friday
Intermediate Skill Level
Instructors: Dr. Paul Pivec, Director | CranberryBlue R&D | Austria Dr. Maja Pivec, Assoc. Prof | FH Joanneum, Univ of Applied Sciences, Austria
During this fun, all day workshop, attendees with or without coding skills will create a 3D world using Unity as a game engine and Game Creator as a visual scripting tool.
Serious Play’s workshop hosts will guide attendees through a rapid development process for a serious game using only a drag and drop technique. This valuable day that will provide the basic knowledge and transferable skills attendees can use to make a serious digital game on any platform.
Used within education, by indie developers and commercial companies, Unity with the Game Creator plugin enables anyone to drag and drop highly efficient and functional code into their creation. This allows anyone, from students and teachers through to commercial developers to decrease their timeline to focus on the aesthetics, mechanics, and learning outcomes of the resulting product.
Game Creator can also be used as a teaching tool for the programming process. With scripting modules called triggers, conditions, and actions, users can learn about programming logic with variables, collisions, and loops, but only if this is a desired outcome. However, much of this logic will become obvious while using the plugin.
This 6 Hour workshop will be engaging and informative and most of all, the attendees will learn easy to use computer-based tools that will let them create their own serious digital game. An complimentary Educational version of Game Creator will be provided to all participants, along with digital assets needed to complete the workshop, totaling around $200 in value.
Micro-Learning, the Next Great Innovation in Corporate Training for Healthcare
An All Day Learning for Educators and Entrepreneurs
9 a.m. – 3 p.m. – Monday
Beginning Skill Level
Instructor: Dennis Glenn | Dennis Glenn LLC
This workshop will offer three current easy to master software solutions on how micro-learning can be implemented to your healthcare learning portfolio to rapidly create interactive task mastery simulations that are limited to one or two learning objectives.
Despite all the new high-tech businesses being created today, the vast majority of new jobs are in workaday service industries like health care, hospitality, retail and services, where new technology is constantly being introduced to the workforce. This workshop is designed specifically for healthcare educators, providing an introduction to interactive simulations employ the latest engagement techniques including augmented reality, yet are quick and easy to create.
At the end of this workshop you will:
Create a business plan for healthcare micro e-learning simulations using a tutorial of the Business Model Canvas program created for my graduate students.
Author three micro-learning apps with software provided where a user must complete a task to demonstrate mastery. In advance of the workshop you will be able to download three trial versions of the software utilized. These 30-day trial versions of the software will permit continued practice after the conference ends. Additionally, I will provide a recording of the entire workshop for your review.
During the workshop, attendees will create all of the following healthcare apps: an interactive quiz using Articulate Rise, an interactive mobile medical procedure product inventory using Sketchfab, and an augmented reality machine set-up app using Zappar.
Each participant should bring to the workshop a short description of the task or concept your employees would like to master. Please collect the idea, text, images, videos, and data need to incorporate into the app and place in a folder on your laptop.
At the end of the workshop each participant will share one of their examples created that is aligned with the value proposition defined in the Business Model Canvas. Additionally, each participant will receive an individualized one-hour consultancy online session to discuss their progress and suggest next steps to mastery.
Cost: This 4-hour virtual workshop plus a one-hour next-steps evaluation is priced at $300.00.