Articles, Research, Stats on Value of GBL

Digital Games Help Students Become Successful Readers

New Jersey Teachers Magazine. Great work being done in this area by Matthew D. Farber, Karen Schrier S, Paul Darvasi, and John Fallon. https://drive.google.com/file/d/1yhTiVbKpP8fapz1Gjldbwgcz18wYoUor/view

Effectiveness of virtual reality-based instruction on students’ learning outcomes in K-12 and higher education: A meta-analysis

From meta-analysis of virtual reality, worlds, and games learning research.

“Key findings included that: games show higher learning gains than simulations and virtual worlds.”

https://www.sciencedirect.com/science/article/pii/S0360131513002108